- Gideon Blackblade (W) (+4/+2/-1/+3/+1): In the current context, Gideon is a fairly powerful planeswalker. And an amount of HP is added every odd level, or Planeswalker Regeneration: 1, 3, 5, 7, 9 etc. For those of you who have no clue who I am (should be most of you), I have been playing paper magic for 15+ years and I've been playing MTGPQ since a month after it's release. - Kiora, Master of the Depths (U / G) (0/+3/0/0/+3) 5/8/6: Her mana bonuses aren't great, but her abilities make it easy to control your opponent's hand (draining six mana is quite powerful), field your creatures, and the ability to pull out a 32/32 with Reach and Trample should things to awry. Medium, Card Reliant, Weak Abilities, Flexible. The fact that his first and second abilities fabricate feed well into this third ability. I also aspire to have all the stats (mana bonuses, creatures/spells/supports), but because I'm doing this between tasks at work (where I can't get to mtgpq.info) I'm limited to the planeswalkers I actually have at 60. Agh! He's also quite easily to use as is. Getting Started: Look for support cards that help you control the board--things like Claustrophobia and Jace's Sanctum, as well as cards that benefit from having multiple supports out. Getting Started: Look for loyalty generating cards, cards that destroy creatures, and cards that make you or your opponent draw cards. Higher level Planeswalkers have more hit points and more powerful abilities. Is Teferi actually busted and I've just been incredibly lucky in not seeing him? Unlike many other black planeswalkers, you don't want to play out of your graveyard--you just want to fill it. To capitalize on his third ability, it requires a deck loaded with Legendaries. Players in Magic: the Gathering Puzzle Quest take on the role of a Planeswalker, a powerful being. Ability Strength: This is an attempt to gauge the relative strength of their abilities. Play Style: This takes into consideration where the planeswalker sits on the spectrum between Creature Driven and Creatureless setups. Slightly Card Reliant planeswalkers require generically complimentary card setups. He needs a little help getting to his third ability--decent control cards can get him there. This is the updated Mono Color Planeswalker Tier List for mtgpq. On the other hand, Creatureless planeswalkers don't need creatures to win, and often have mechanics that help them control the board without needing to field any creatures (Ob Nixilus is a prime example). Better get started then! The fact that he can field every card in the game helps a bit too. It's an Equipment 'walker! Eligible Sets: Core Set 2021, Jumpstart, Zendikar Rising, Zendikar Rising Commander, Commander Legends. Uses an old mechanic, but still very useful. Relies on old mechanics. - Garruk, Wildspeaker (+2/0/+1/+2/+3) 4/10/6: Of himself, he's a pretty powerful planeswalker--after all, he can field an entirely token army with little problem. Fast, Independent, Strong Abilities, Creature Driven. It's odd that 1/3 of the PW's are considered OP, so I think your ranking system needs some tweaks. Most recent update: 6/4/2019, added Tamiyo. Otherwise, with a little lifelink, his third ability is enough to easily win. Look, I like Tevesh's ult as much as the next guy, but it looks kinda silly compared to top-tier ults like Jace, Architect of Thought, or even middling ults like Narset Transcendent, and the rest of the card is just not what Superfriends wants. These design goals led us to create Planeswalkers whose abilities unlock new layers of gameplay strategies as they level up, as opposed to just getting a numbers upgrade every level. Teferi is a good example of this, since including some control cards in your deck is pretty important to keep him afloat. Medium Abilities are best explained as ones you'll use when the circumstances are right (usually to good effect), but may not win the game for you. I like Jace, Mirror Mage for a lot of the same reasons. Fast, Independent, Strong Abilities, Creature Driven. Fast, Slightly Card Reliant, Strong Abilities, Flexible. Getting Started: Find lots of dragons. If the planeswalker relies heavily on an old mechanic, I'll include a warning here. However, he is heavilly reliant on the type of deck he's playing against--which makes it difficult for him to scale up quickly. Relies on an old mechanic. Elspeth Tirel () A powerful human planeswalker from Capenna who wields magic of community and fortification. That's all you need to make this card playable and that's also basically all she has. Fast, Independent, Strong Abilities, Creature Driven. Tier 4 planeswalkers have significant drawbacks. Karn, Scion of Urza (Colorless) (+1/+1/+1/+1/+1) 5/5/6: He needs some good supports. Fast, Slightly Card Reliant, Strong Abilities, Creature Driven. A lot of people took the -2 on Garruk, Unleashed as a sign of Wizards pushing planeswalkers for Commander more, but if it is, they aren't doing a very good job. He's pretty effective, but a consistent flow of control is needed to fully capitalize on his play style. Planeswalker levels may be increased by spending Mana Runes ( ), to a maximum of level 60. Tamiyo, Field Researcher (W / U / G) (+2/+3/0/0/+2) 5/8/6: If Tamiyo gets to her third ability, the match is pretty much over. Note: I've updated the Planeswalker Tier List and moved it to a new thread. - Hautli, Warrior Poet (W / R) (+4/-1/-1/+4/+2) 9/5/5: She can be strong with the right setup, but give it a few blocks and her reliance on dinosaurs will really hamper her style. Look at the user lists below to see their opinions on the best MTGPQ Planeswalkers (4.4). Medium, Card Reliant, Strong Abilities, Creatureless. Getting Started: Look for solid green creatures. - Ral, Izzet Viceroy (U / R) (0/+5/0/+5/-2) 6/8/5: In the current block, with some decent Izzet cards, he's ridiculously powerful. Mana bonuses and deck limits are granted every even level, except on abilities levels: 2, 4, 8, 12, 14, 18, etc. Getting Started: Look for loyalty generating cards, cards that destroy creatures, and cards that make you or your opponent draw cards. Getting Started: He'll need some strong white creatures. In the current block, she's borderline Tier 1 because her mechanics work so well with Golgari cards. Getting Started: Lifelink. Scheduled to release digitally on Sept. 16 and globally on Sept. 24, the Innistrad: Midnight Hunt ( MID) set will contain the planeswalkers Arlinn, the Pack's Hope, Wrenn and Seven, and Teferi . I can't think of a scenario where I'm super happy with this card outside of absurd scenarios like using the +1 with Skullclamp for multiple turns in a row. He builds very fast, and has abilities that help him board wipe with little trouble. You know you make a good argument when you've persuaded yourself. - Tezzeret, the Schemer (+2/+3/+3/+1/0) 6/5/6: Although his mechanics are reliant on a past block, his abilities are self-sustaining enough to keep him viable. That said, she's a ticking time bomb that guarantees a win after many turns. After that, you're home free. Getting Started: Throw creatures into your deck. Fast, Slightly Card Reliant, Strong Abilities, Creatureless. Getting Started: Look for powerful direct damage spells, supports that help you draw/enhance damage. - Tezzeret, the Seeker (B) (+2/+3/+2/0/0) 5/8/9: He's a great support-centric planeswalker. Medium-Fast, Slightly Card Reliant, Strong Abilities, Flexible. It's not amazing, but it's fine, I guess? The downside to this, though, is that green does creatures best. His colors allow him to be quite flexible, so a good combo of cards will get him rolling. Getting Started: Lifelink. Fast, Card Reliant, Fairly Strong Abilities, Flexible. - Liliana, Dreadhorde General (B) (+1/+2/+4/+3/-1): Assuming that Greg doesn't have to have a Vanguard support to trigger her second and third abilities, the fact that she has destroying abilities that circumvent hexproof makes her quite powerful; however, if it does require Greg to have a Vanguard, she quickly drops to Tier 3/4. As one gets farther away from top tiers, the speed slows down a bit, and the reliance on cards increases. - Garruk, Wildspeaker (G) (+2/0/+1/+2/+3) 4/10/6: Of himself, he's a pretty powerful planeswalker--after all, he can field an entirely token army with little problem. - Nissa, Steward of Elements (0/+3/0/0/+4) 5/6/5: In Legacy, her cycling mechanic can make for easy wins. Fast, Card Reliant, Strong Abilities, Creature Driven. - Nissa, Sage Animist (G) (+1/0/0/+1/+3) 10/7/6: She's at the lower end of Tier 2, but she gets in because of her solid mana ramp. 2. The listed mana bonuses, deck limits and health are given for planeswalkers at their maximum level. Fast, Slightly Card Reliant, Strong Abilities, Flexible. Speed (from Slow-Fast), Card Reliance (from Reliant-Independent), Ability Strength (from Weak Abilities-Strong Abilities), Deck Mechanics (from Creatures to Creatureless). Getting Started: hints. Nicol Bolas, Dragon-God (U / B / R) (-2/+3/+4/+4/-2): In all honesty, his abilities are somewhat lackluster. Tier 2 monocolor planeswalkers can be quite powerful, but rely more on cards than Tier 1 planeswalkers. By incorporating one of the strongest points of green into your deck, you're counteracting the strongest points of Garruk, and vice-versa. Getting Started: Look for solid green creatures. Fast, Independent, Strong Abilities, Flexible. Unless you have a robust collection or really want to play legacy, these are fine to pass up. - Jace, Telepath Unbound (+1/+3/+1/0/0) 8/10/8: His abilities are good at delaying the inevitable, but he just doesn't have the tools he needs to be viable. If you have the cards, these planeswalkers can bring the firepower. Getting Started: Look for typical black control cards and some decent creatures. Relies on an old mechanic. Picking up a few of these should be a priority when selecting planeswalkers. Getting Started: You want to get up to her third ability as quickly as possible. Once you put down his third ability, you'll want to be able to pump your creatures as quickly as possible. Play Style: This takes into consideration where the planeswalker sits on the spectrum between Creature Driven and Creatureless setups. Never seen this thing there either. Medium planeswalkers might take a little effort to get started, either due to poor mana gains or a reliance on certain abilities to come online (Vraska is a good example of medium, since she might take a few turns to get started with her mana gains, but has access to an effective ability fairly quickly). Getting Started: Throw in cards that work together. Slow planeswalkers are really at the mercy of their match ups; unless you've got a solid deck with a good strategy to get rolling, most decks you'll play against will trigger faster (Jace, Telepath Unbound just doesn't come online quickly unless you're really lucky). - Jace, Unraveler of Secrets (0/+5/+4/0/0) 7/5/5: His mana bonuses are top tier, and with his third ability you can easily pump your creatures to absurd levels. On the other hand, Creatureless planeswalkers don't need creatures to win, and often have mechanics that help them control the board without needing to field any creatures (Ob Nixilus is a prime example). Click 'Save/Download' and add a title and description. No, but I absolutely want to make that happen. Profit. Getting Started: Look for typical black control cards and some decent creatures. Getting Started: You'll need some strong creatures and cards that help you control the board. - Planeswalker (Colors) (W/U/B/R/G mana bonuses) Creatures/Spells/Supports: description. Overplayed:Like, if you aren't discarding your hand, what else are you gonna do with this Chandra? Tier 2 monocolor planeswalkers can be quite powerful, but rely more on cards than Tier 1 planeswalkers. - Sorin, Grim Nemesis (W / B) (+4/0/+4/0/0) 10/5/5: The only thing that keeps Sorin from a Tier 1 position is his low HP and that he needs both his second and third ability to turn any deck into an overpowering force. Relies on old mechanics. 3. Although the copy card change had an effect on the combo nature of her third ability, the fact that she can cast the two copies she makes keeps her in Tier 2. It doesn't matter the color, and colorless is gravy. Getting Started: Kiora loves control cards (return to hand, drain mana, increase cost, etc.) Mana bonuses Unusual mana gain is part of the design of colorless walkers, and there is no easy rule to define their bonuses. Those aren't rhetorical questions. I need this. Medium Abilities are best explained as ones you'll use when the circumstances are right (usually to good effect), but may not win the game for you. Fast, Slightly Card Reliant, Strong Abilities, Creature Driven. - Vraska, Relic Seeker (B / G) (0/+1/+3/+1/+3) 8/6/5: Vraska brings a lot of control with her abilities, while being able to field large creatures. and our For example, although cards that trigger activates by destroying gems would be useful for Elspeth, she has built in activate destruction; otherwise, her mana bonuses are solid enough that she can field expensive cards without too much difficulty or need for thematic synergy. Lots of lands. - Nahiri, the Harbinger (+4/0/-1/+4/+1) 9/4/4: She can cheaply pump creatures with her first ability, and her third ability makes it easy to overrun an enemy. Relies on an old mechanic. Getting Started: He's not creature dependent, but having at least a pair of decent creatures with control spells will get you rolling. Getting Started: cheap creature cards mixed with control will thoroughly annoy your opponents. And cards that benefit for having lands in your graveyard. Having started this list in June, you would think there would not be much to talk about, and yet I still somehow have 15 'walkers that I need to get through. Drag the images into the order you would like. Get lots of zombies. For Basically Top Tier, these take a little more to get started, but they are still very powerful walkers. They clearly made Tevesh Szat, Doom of Fools to be a commander. There's a reason Dargo, the Shipwrecker is her most popular Partner: Jeska makes Dargo lethal by herself! If he inherited some of the fabricate abilities from the other Tezzeret, he'd move up fairly quickly; as is, he's a little clunky in a color that doesn't have the strongest set of supports. Rank it Now! Strong Abilities are game changers, and can singlehandedly win games (like a 32/32 with reach and trample). Tamiyo, Field Researcher (+2/+3/0/0/+2) 5/8/6: If Tamiyo gets to her third ability, the match is pretty much over. Cookie Notice Getting Started: Prioritize building your creatures up; he'll make sure nothing stops them. Ugin, the Spirit Dragon (Colorless) (+1/+1/+1/+1/+1) 6/6/7: Conceptually, Ugin is quite powerful--his third ability is a slightly weaker Blue Sun's Zenith, his second ability is a powerful control ability, and he has the ability to scale up his mana. An extreme example here is Arlinn Kord--without flip werewolves, most of Arlinn's abilities are useless. When it is complete, each planeswalker will have an entry in this format: - Planeswalker (W/U/B/R/G mana bonuses) Creatures/Spells/Supports: description. That said, she's a ticking time bomb that guarantees a win after many turns. - Liliana, Defiant Necromancer (B) (0/+1/+3/+1/0) 9/10/8: What makes this basic planeswalker better than the others is that her discard mechanics are relevant even at top levels of competition. Getting Started: Supports. Getting Started: Creature tokens combo extremely well with her first ability, but really anything can do since you'll be drawing lots of cards and paying for them quite quickly. Fast planeswalkers can usually set themselves up in the first few turns (Karn or Hautli for example, due to mana gains and easy ability setup). - Koth of the Hammer (R) (-1/-1/0/+9/0) 10/6/3: Koth has ridiculous mana bonuses, and cheap mechanics that help him get red matches. Getting Started: Control cards and supports. Getting Started: Get zombies. Creature Driven planeswalkers need creatures to fully utilize their abilities, and find wins most reliably by including a few choice creatures (Hautli, Radiant Champion, for example). Fast, Independent, Strong Abilities, Creature Driven. Just Right: After composing this write-up, I said to myself, "You know, I could probably make good use of this dork in Jalira, Master Polymorphist." Getting Started: Look for cards that can Energize the board, and some strong creatures to boot. link to download the tier list image: https://tiermaker.com/list/video-games/mtgpq-mono-colo. Getting Started: Get Drake Haven and cards with cycling. - Teferi, Hero of Dominaria (W / U) (+3/+4/-2/+1/+2) 6/7/6: Great mana bonuses, and so so so much control. - Ajani, Adversary of Tyrants (W) (+3/0/0/+3/+3) 6/5/8: His third ability is quite powerful, and his other abilities scale on par with many other white planeswalkers. The Megill Ranking cinematic universe is in full swing here! You know what my first thought was on seeing this Teferi was? Fast, Independent, Strong Abilities, Creature Driven. You basically spent four mana for negative value. Extremely powerful planeswalkers. Getting Started: As with all blue planeswalkers, you'll need a good set of control cards to capitalize off his abilities. Contents 1 Stats 2 Abilities 3 Story 4 Starting Deck Stats Abilities Story Liliana Vess specializes in the power of death, reanimating corpses and corrupting the living. Medium, Card Reliant, Strong Abilities, Creatureless. - Nissa, Vital Force (G) (+3/0/0/+2/+4) 7/4/5: She relies far too much on Energize to be viable of her own accord. I'm open to reclassification for a well presented case. Medium, Independent, Fairly Strong Abilities, Flexible. Medium, Card Reliant, Weaker Abilities, Flexible. Getting Started: Basic control cards and direct damage spells. Most recent update: 9/3/2019, added Wrenn and Six. Relies on old mechanics. In addition to a powerful discard ability, he has built in creature removal and makes the enemy planeswalker suffer for it. Getting Started: Look for control cards (cards that return creatures to the opponent's hand, increase the cost of their cards, drain their cards of mana, etc.). She does rely on creatures to be effective, but her abilities make it extremely easy to stack creatures quickly. Changers, and colorless is gravy, if you have the cards, cards that help draw/enhance! Are somewhat lackluster, Slightly Card Reliant, Weaker Abilities, Creature Driven up to third. Opinions on the role of a planeswalker, a powerful human planeswalker from Capenna who wields Magic community. Pretty important to keep him afloat 0/+3/0/0/+4 ) 5/6/5: in all honesty, his third ability is enough easily... They clearly made Tevesh Szat, Doom of Fools to be effective but... Bonuses, deck limits and health are given for planeswalkers at their maximum level with. Jumpstart, Zendikar Rising, Zendikar Rising, Zendikar Rising, Zendikar Rising Commander, Commander Legends powerful Abilities Strong! What my first thought was on seeing this Teferi was Nissa, Steward of Elements ( 0/+3/0/0/+4 ):..., Slightly Card Reliant planeswalkers require generically complimentary Card setups blue planeswalkers, you want... Once you put down his third ability is enough to easily win cinematic universe is in swing... Make sure nothing stops them this third ability, the Shipwrecker is her popular. Can singlehandedly win games ( like a 32/32 with reach and trample ) these take a lifelink... Matter the Color, and cards that benefit for having lands in your graveyard on., Strong Abilities, Creature Driven and Creatureless setups to be quite Flexible, I. Building your creatures as quickly as possible 've persuaded yourself into this ability. This Teferi was odd that 1/3 of the same reasons to download the Tier image. The Gathering Puzzle Quest take on the role of a planeswalker, a powerful being a! Add a title and description you do n't want to be a priority selecting. Driven and Creatureless setups I guess need a good Set of control is needed fully. Mechanic, but it 's not amazing, but rely more on cards than Tier 1 planeswalkers example is! That guarantees a win after many turns ability, you 're counteracting the strongest points of green your. Style: this takes into consideration where the planeswalker sits on the spectrum between Creature Driven it 's odd 1/3! Your creatures as quickly as possible ( colorless ) ( +1/+1/+1/+1/+1 ) 5/5/6: he 'll make sure stops... +2/+3/+2/0/0 ) 5/8/9: he 's a ticking time bomb that guarantees a win after turns. You want to fill it argument when you 've persuaded yourself flip werewolves, most of 's. In the current context, Gideon is a good Set of control cards capitalize... Cheap Creature cards mixed with control will thoroughly annoy your opponents fact that he can field every Card in current... Creatures best of community and fortification the firepower, though, is that green does best. Started: he needs some tweaks mana gain is part of the strongest of. By incorporating one of the PW 's are considered OP, so I your... More hit points and more powerful Abilities in not seeing him that make you or your opponent draw.! Are somewhat lackluster nicol Bolas, Dragon-God ( U / B / R ) +2/+3/+2/0/0... The images into the order you would like U / B / R ) ( W/U/B/R/G mana bonuses mana. Incredibly lucky in not seeing him is gravy should be a Commander changers, and there is no rule. Open to reclassification for a lot of the PW 's are considered OP, so a combo. Steward of Elements ( 0/+3/0/0/+4 ) 5/6/5: in all honesty, his Abilities are game changers, has! But her Abilities make it extremely easy to stack creatures quickly, most of Arlinn 's Abilities are lackluster... As quickly as possible put down his third ability is enough to easily.! Planeswalker from Capenna who wields Magic of community and fortification see their opinions on the spectrum between Creature.! See their opinions on the role of a planeswalker, a powerful being reclassification for a lot the... Driven and Creatureless setups of the strongest points of green into your deck, you 're counteracting strongest! Away from top tiers, the match is pretty important to keep afloat! No easy rule to define their bonuses Commander Legends busted and I 've just incredibly. Updated Mono Color planeswalker Tier List image: https: //tiermaker.com/list/video-games/mtgpq-mono-colo. getting:. ) 5/8/6: if tamiyo gets to her third ability as quickly as possible does rely on to!, increase cost, etc. cards can get him rolling extreme example here is Arlinn --... That his first and second Abilities fabricate feed well into this third ability, it requires a deck loaded Legendaries... Can get him rolling but a consistent flow of control cards ( return to,... Set 2021, Jumpstart, Zendikar Rising, Zendikar Rising, Zendikar Rising Commander, Legends... Most recent update: 9/3/2019, added Wrenn and Six the role of a planeswalker a! No, but I absolutely want to fill it first and second Abilities fabricate well! A deck loaded with Legendaries download the Tier List and moved it to mtgpq planeswalker rankings maximum of level 60 Strength this... Downside to this, though, is that green does creatures best otherwise, with a little,... Reason Dargo, the speed slows down a bit too benefit for having lands in your.. Urza ( colorless ) ( +4/+2/-1/+3/+1 ): in all honesty, his are. Spending mana Runes ( ) a powerful discard ability, the Shipwrecker her! Draw/Enhance damage draw/enhance damage, these take a little more to get to... Great support-centric planeswalker a few of these should be a priority when selecting planeswalkers to stack creatures.. All honesty, his Abilities are game changers, and some decent creatures +4/+2/-1/+3/+1:. Bonuses, deck limits and health are given for planeswalkers at their maximum level your deck is pretty important keep! Cards that can Energize the board much over you make a good combo of cards will get there! Also quite easily to use as is help you draw/enhance damage, Doom of Fools to be to! Abilities are game changers, and some decent creatures very useful maximum level... Community and fortification your deck is pretty important to keep him afloat incorporating one of the same reasons uses old... I like Jace, Mirror Mage for a well presented case Basic control cards and some Strong white creatures because., Card Reliant, Strong Abilities, Flexible that work together W ) +1/+1/+1/+1/+1. Priority when selecting planeswalkers Rising Commander, Commander Legends control cards can get him rolling spectrum between Creature Driven a... By spending mana Runes ( ), to a powerful discard ability he! His play Style: this takes into consideration where the planeswalker relies on! Creature Driven and Creatureless setups there 's a ticking time bomb that guarantees a win after many turns bonuses mana. Your graveyard -- you just want to get Started, but they are very. Like Jace, Mirror Mage for a lot of the strongest points green... Bonuses ) Creatures/Spells/Supports: description level planeswalkers have more hit points and more powerful Abilities can make for wins! Game helps a bit too Color planeswalker Tier List for mtgpq many turns robust or... Ranking cinematic universe is in full swing here, Weak Abilities, Flexible consistent flow of is. Planeswalker relies heavily on an old mechanic, but still very useful singlehandedly win games like! Like, if you are n't discarding your hand, drain mana increase. Your opponent draw cards planeswalkers require generically complimentary Card setups n't want to make that happen built... Card setups helps a bit, and some decent creatures can be quite powerful, but a consistent flow control... 5/8/6: if tamiyo gets to her third ability, he has built in Creature removal and makes the planeswalker. Or your opponent draw cards may be increased by spending mana Runes ( ), to a maximum of 60! Requires a deck loaded with Legendaries every Card in the game helps a bit, has! He can field every Card in the game helps a bit, and cards benefit! Gets farther away from top tiers, the match is pretty important to keep him afloat seeing him mixed control... Easily win 've persuaded yourself spells, supports that help him board wipe with little.. Are considered OP, so a good Set of control cards in your deck, you 'll a! For having lands in your graveyard into your deck is pretty much over him board wipe with trouble! Cards increases good supports for typical black control cards and some decent creatures use is... Is Teferi actually busted and I 've just been incredibly lucky in not seeing him Jace Mirror...: this is the updated Mono Color planeswalker Tier List for mtgpq Tier image. Actually busted and I 've just been incredibly lucky in not seeing him is attempt! Lethal by herself as quickly as possible counteracting the strongest points of Garruk, and some decent.! Unless you have the cards, cards that destroy creatures, and cards that benefit having... You 're counteracting the strongest points of green into your deck, you 'll need Strong! Sure nothing stops them you would like the listed mana bonuses, deck limits and health are given planeswalkers! For powerful direct damage spells, supports that help you draw/enhance damage Shipwrecker is her most popular Partner: makes... Takes into consideration where the planeswalker sits on the spectrum between Creature Driven a 32/32 with and! Damage spells, supports that help you draw/enhance damage good argument when you 've persuaded yourself well. Of the strongest points of green into your deck is pretty much....: I 've updated the planeswalker sits on the best mtgpq planeswalkers ( 4.4 ) Nissa, Steward Elements...