magic items that increase constitution 5e

This flask can be used to trap creatures that arent on their native plane of existence. Armor reinforced with adamantine turns any critical hit into a normal hit. The stat boosting items appear to all give you a flat 19. This shard allows you to teleport up to 30 feet when you use a Metamagic option, mimicking the effect of the Misty Step spell. This small circular sheet creates a small interdimensional space when it is opened up and placed down. This makes the Cloak of Displacement an incredible item for you. This is useful for everything from spellcasting to your Flash of Genius to your Spell-Storing Item. When you throw the statue at the ground, it becomes a living version of whatever beast was depicted. This apron allows you to reroll damage on one weapon attack each turn. For a monk, that is an incredible boon as you already have an increased speed and can dash as a bonus action, letting you fly to anywhere you need on the battlefield. It can be broken to create a teleportation circle that leads there. This small packet of dust corrodes any nonmagical ferrous metals in a 10-foot cube. This bag provides nourishment for up to 10 humanoids. It also is immune to the effects of age. It only takes a minute to sign up. You can use this magical quarterstaff to regain health equal to the damage you dealt. Despite this being a level that most characters in D&D dont reach, the Holy Avenger is the capstone magic item for all paladins. Note that your footsteps themselves make no sound whatsoever; the checks appear to be more relevant for banging into stuff and your equipment making noise. This amulet allows the wearer to regain 4d4+4 hit points when consuming a pint of alcohol. This warhammer carved from a single piece of obsidian holds a covetous ultroloth named Ciria within it. This crystal gives you telepathy with a distance that is based on how high your intelligence is. You can consume the magic of this manual to increase your Strength score by 2. Namely: Luck Blade, Ring of Three Wishes, (Eye of Vecna + Hand of Vecna), Deck of Many Things (risky), Efreety Bottle (risky). This is another item that makes you harder to hit. You can speak this cloaks command word to turn it into a pair of bat or bird wings and gain a flying speed of 60 feet for one hour. This amulet protects undead from effects that would turn them. However, this tattoo requires attunement, while the insignia does not. Dragon masks provide a number of benefits such as resistance to the damage type associated with the dragons color, the ability to speak and understand Draconic, and a once-a-day legendary resistance. This can be used as both a spellbook and spellcasting focus for a wizard. These four types of elemental orbs explode after 1d100 hours, causing a disastrous effect to overcome a sphere with a mile radius. In addition, it allows you to cast any one bard or cleric spell without a spell slot each day. These boots give you a flying speed equal to your walking speed but only 4 hours at a time. As a rogue, you are the master of stealth. This belt bestows several dwarven benefits upon the wearer, such as improved constitution, healthy beard growth, and poison resistance. This ice rune shard grants several icy benefits, such as resistance to fire damage and an icy mantle that protects from the physical damage types. This also stacks with the next option. Additionally, it can provide the quickest path to the end of a nonmagical path or maze. While it is a powerful machine that can be piloted, it is said the ghost of Leuk-O still remains within it and may take control at any time. 12 Best D&D 5e Feats For Monks, Ranked; 12 Best D&D 5e Feats For Monks, Ranked. It also lets you make a reaction attack when you are hit with melee attacks. 5e Falling Objects: Damage from Dropping Things Offensively, 5e Spellsword Builds: The Mobile Slash & Blast Striker, 5e: Building a Town, City, or Village for DMs, When your sworn enemy dies, you can choose a. Horn of Valhalla. This helm gives you 60-feet darkvision, a swimming speed of 30 feet, and the ability to breathe underwater. You can use this wand to sense the location of hostile creatures. This armor provides different benefits depending on if it is in its dormant, awakened, or exalted state. Both melee and ranged rogues are great at getting away from melee damage, what with their ability to disengage as a bonus action. A follower of Erebos that wields this will have many benefits bestowed upon them for their piety. If you, your DM, or everyone involved is sick of keeping track of how many arrows you have, this magic quiver stores up to 60 arrows, 18 javelins, and six spears, quarterstaffs, or bows while never weighing more than 2 pounds. A single-use magical item that can give the user advantage on Wisdom checks for an hour. Tinderstrike is a +2 dagger that deals an extra 2d6 fire damage on a hit. This potion gives you resistance to a predetermined damage type for 1 hour. Although they are artifacts, the Book of Exalted Deeds and Book of Vile Darkness increase scores by 2 (Wisdom for BoED, and an increase/decrease of any score for BoVD) to maximums of 24. A magic textbook that allows you to make improved arcana and nature checks. The Devotees Censer operates as a flail, a holy symbol, and has a healing aura once per day. This spell gives you advantage on saving throws against spells that target only you. This tattoo sets your AC to be the equivalent of studded leather, half plate, or plate according to its rarity. How to navigate this scenerio regarding author order for a publication? This shield gives you advantage on initiative rolls and perception checks. This +2 mace produces a silver piece every time it is used to slay an undead. Taking it further, you can factor in your Charisma mod if youve taken Agonizing Blast. while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Backline druids can keep their party alive without spending spell slots. The description of each item category or individual item details how an item is activated. Its a thing of beauty for a class with so many tool bonuses. This small silver pin can be used to cast Disguise Self. For someone with no armor, this is essential to stay alive. While wearing these gloves, climbing and swimming dont cost you extra movement, and you gain a +5 bonus to athletics checks made to do either activity. Magic weapons also allow you to deal magical damage, which is a must for higher levels. This circlet can be used to cast an extra accurate Scorching Ray once a day. This tattoo gives you resistance to a specified damage type. You can use this item to fly. Wands, rods, and staves cut from trees infused with extraplanar energy. Now, they are used as powerful bardic-spellcasting foci that can be used to cast spells associated with each bardic school. They also allow you to jump three times your normal jumping distance. Firstly, you can deal an additional 2d6 lightning damage on a hit. This shield rune ingot bestows several benefits onto you while its on your person. This boomerang provides a +3 bonus to attack and damage rolls made with it. This wand has 7 charges. If you cant get your hands on the Cloak of Elvenkind or if you want to make sure all senses are suppressed, these boots grant you advantage on stealth checks to move silently. When you hit with this +3 flail you can deal an extra 5d4 damage of acid, cold, fire, lightning, or poison. The limitation of four hours is not going to matter much unless you are attempting long-distance travel. The Black Dragon Mask is associated with acid damage and allows you to breathe underwater. The second benefit lets you change a non-magical object into another object. It can also be used to reflect psychic-damage-dealing attacks to another creature within 30 feet of you. This potion lets you cast Animal Friendship at will for the next hour. Against enemies of the Cult of the Dragon, this becomes a +2 dagger that deals an extra 2d6 acid damage. This book is the treatise on all that is good, and a good-aligned creature that manages to find it will have many benefits bestowed upon them so long as they continue to strive to do good. This dagger gives you 30-feet blindsight. Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Content: All proper names, locations, characters, artwork, graphics, and trade dress. All of this works in Wild Shape form, fixing the maneuverability problems you might run into as a Large beast. This is obviously fantastic in the hands of a warlock, doubling the amount of Eldritch Blasts you fire in one turn. This spellbook has a series of divination spells in it when you find it. Any alcohol drinken from this tankard will not cause you to become inebriated. A spell scroll contains the words of a single spell, and it can only be read and cast if you are of the appropriate class to do so. You can use this pearl to regain a spell slot, although slots of 4th and higher come back as 3rd-level spell slots. This device can be used to slow down time, giving you or another creature an extra action in a turn. This robe is covered in patches, each with a depiction of a useful item. This +2 staff also provides a +2 to AC, saving throws, and spell-attack rolls. This item can be used to summon up mundane objects from somewhere on the same plane of existence. While this looks like a bag of holding, its actually the mouth of an extra dimensional creature that eats most organic matter put into it. If that wasnt enough once a day, you can choose any cantrip and can use it the entire day as if it were an artificer spell. This device gives you a +1 bonus on Wisdom-saving throws and the ability to cast a number of spells. This makes it hard to even land a hit before digging into your large pool of hit points. Magic Items for Dungeons & Dragons (D&D) Fifth Edition (5e) - D&D Beyond Items Magic Items View Equipment Magic Item Rules Create A Magic Item Browse Homebrew Magic Items All Items Armor Potion Ring Rod Scroll Staff Wand Weapon Wondrous Item Magic Item Name Rarity Requires Attunement Tags Magic Bonus +1 +2 +3 Filter Magic Items Doing 2d10 per round at lowest level, all the way up to 8d10 per round, this is pretty amazing. This book contains all of Tashas research on demons. These orbs can be used to call dragons and even command them. This is particularly powerful when in the hands of a College of Glamour bard. This robe gives you resistance to cold damage and makes you consistently comfortable, as if enjoying a nice summer day. This comes in a +1, +2, and +3 variety. Once you use this feature, you can't use it again until you finish a short or long rest. This horn was a gift from Tiamat to dragons in the war between dragonkind and giants. This ring can be used to cast several spells. We have a companion article to this one focusing on the best feats for every class. You can use this mirror to see the history of a specific object or creature. This mace deals an extra 2d6 radiant damage to fiends and undead. This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. This staff can be used to cast Fortunes Favor, Pulse Wave, or Gravity Sinkhole. This additional benefit makes it a much better option than the Insignia of Claws. Magic Items Common Uncommon Rare Very Rare Legendary Artifact Unique ??? Setting or increasing that score will give you a great boost in HP. This ring can store up to five levels worth of spells at a time, which the wearer can then cast as they would normally. This scroll increases your Intelligence score by 2, gives you advantage on saving throws against spells and other magical effects, and creates a stone golem that acts as your ally. In the hands of a mind flayer or one of its thralls, this is a magic weapon that deals an extra 2d6 psychic damage on a hit. These goggles allow someone with the mark of finding to trace the auras of living creatures. This saddle prevents you from being thrown out of it as long as youre conscious. Additionally, if you score a critical hit with this weapon, it deals necrotic damage equal to half the hit point maximum of your target. The Dungeon Master's Guide also states that "each magic item belongs to a category: armor, potions, rings, rods, scrolls, wands, weapons, or wondrous items." Each item is worth 101-500 gold pieces (gp). Belt of Dwarvenkind (very rare) DMG p 155 increases your Con score by 2, so would give you 1 extra hp per level. This wizard spellbook comes preloaded with a wide variety of spells. Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. I am more so looking for one that increases Hit Points permanently. While youre wearing this armor, any critical hit against you becomes a normal hit and you take no damage if you succeed on a Strength or Constitution saving throw forced by a magical effect. These pipes allow you to control a swarm of rats. This weapon also gives you advantage on initiative rolls. This orb has a stone rune on it that gives you the hardiness of stone in several ways. However, its symbiotic nature requires you to sacrifice half your hit dice to it at the end of a long rest or suffer one level of exhaustion. These beads explode on impact, dealing force damage to creatures in a 10-foot radius and then enclosing them in a sphere of force. If feats, epic boons, or multi-classing is an option, then they might be useful for you to pick up if the items are difficult to come by. A +1 shortsword that allows you to regain the maximum amount of hit points every time you roll a hit die so long as you eat twice as much food in a day as you normally would. The trapped air elemental inside of this backpack fills a balloon, allowing the wearer to benefit from the effects of either Levitate or Feather Fall. This +2 spear has extra range, deals extra damage, and flies back to your hand. Your Constitution score increases by 2, to a maximum of 20, while this pink rhomboid orbits your head. Not bad. What does "you better" mean in this context of conversation? Of course the constitution saving throw is a type of saving throw. This boomerang deals thunder damage to its target on top of the normal bludgeoning damage and even has a chance to stun. 60-Feet darkvision, a swimming speed of 30 feet, and the ability to as. To regain a spell slot each day tinderstrike is a +2 dagger that deals an extra 2d6 fire damage one... 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